Perspective Enhanced HyperCube Projections to 3D

These objects are projected using an {x,y,z} orthonormal basis. For n={5,6,7} I add a small delta (.2) to {x,y,z} basis vectors in columns {n-2,n-1,n} in order to keep vertices from overlapping. There is an enhanced perspective applied to vertex location as well.

4Cube


4Cube 3D StereoLithography (STL) model for 3D Printing

5Cube


5Cube 3D StereoLithography (STL) model for 3D Printing

6Cube


6Cube 3D StereoLithography (STL) model for 3D Printing

7Cube


7Cube 3D StereoLithography (STL) model for 3D Printing

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