These objects are projected using an {x,y,z} orthonormal basis. For n={5,6,7} I add a small delta (.2) to {x,y,z} basis vectors in columns {n-2,n-1,n} in order to keep vertices from overlapping. There is an enhanced perspective applied to vertex location as well.
4Cube
4Cube 3D StereoLithography (STL) model for 3D Printing
5Cube
5Cube 3D StereoLithography (STL) model for 3D Printing
6Cube
6Cube 3D StereoLithography (STL) model for 3D Printing