I’ve created a sort of place-holder demonstration that stubs out 60 orders of magnitude of the 15 major eras or epochs of the history of the Universe. Here are a few artifacts from that simulation (also available in the full interactive demonstration).
All posts by jgmoxness
E8 Projected to the Concentric Hulls of H4+H4 Phi
The 8 concentric projected 3D hulls from the vertices of the 4_21 polytope (using the split real even E8 roots) and a projection basis from 3 of the 4 rows of the E8 to the H4+H4 Phi folding matrix produce from inner to outer (sorted by vertex Norm):
- 4 Points at the origin
- 2 Icosahedron
- 2 Dodecaheron
- 4 Icosahedron
- 1 Icosadodecahedron
- 2 Dodecaheron
- 2 Icosahedron
- 1 Icosadodecahedron
Projection Basis:
Looking at it as an orthonormal 3D projection of 2 600-cells (from the fully folded E8 to H4+H4 Phi), which is the same (as it should be), but rotated.
Here is just one 600-cell (interior).
Here is E7 doing the same procedure:
And again for E6
Wow – that is nice! Remember, you heard it here first!
BTW – if you find this information useful, or provide any portion of it to others, PLEASE make sure you cite this post. If you feel a blog post citation would not be an acceptable form for academic research papers, I would be glad to clean it up and put it into LaTex format in order to provide it to arXiv (with your academic sponsorship) or Vixra. Just send me a note at: jgmoxness@theoryofeverthing.org.
Rectified D6 to H3 Icosidodecahedrons
Icosidodecahedron (Rectified 6-Orthoplex)
While the interior vertices are shown, only the exterior 120 hull edges were used in the rectifications.
3D StereoLithography Model for 3D Printing
Rectified Icosidodecahedron (Cantellated 6-Orthoplex)
3D StereoLithography Model for 3D Printing
Twice Rectified (Cantellated) Icosidodecahedron
Rectified Rhombic Triacontahedrons
Rhombic Triacontahedron
While the interior vertices are shown, only the exterior 60 hull edges were used in the rectifications.
3D StereoLithography Model for 3D Printing
Rectified Rhombic Triacontahedron
3D StereoLithography Model for 3D Printing
Twice Rectified (Cantellated) Rhombic Triacontahedron
Perspective Enhanced HyperCube Projections to 3D
These objects are projected using an {x,y,z} orthonormal basis. For n={5,6,7} I add a small delta (.2) to {x,y,z} basis vectors in columns {n-2,n-1,n} in order to keep vertices from overlapping. There is an enhanced perspective applied to vertex location as well.
4Cube

4Cube 3D StereoLithography (STL) model for 3D Printing
5Cube

5Cube 3D StereoLithography (STL) model for 3D Printing
6Cube

6Cube 3D StereoLithography (STL) model for 3D Printing
7Cube
Rotating 6D D6 to 3D Pentagon Centered H3 for 2D Decagon Symmetry

Interestingly, these 2D and 3D projections includes all 240 vertices and 6720 edges of E8 with the same 2D and 3D projection. Only the vertex and edge overlap are different.
The D6 to H3 projection based on 3 rows of the E8 to H4+H4 Phi folding matrix.

The rotation off of the D6 to H3 projection based on the E8 to H4+H4 Phi folding matrix is

Using this rotated basis, we now show rectified D6 (Cantellated 6-Orthoplex t0,2{3,3,3,3,3,4})

6 Demicubes Projected via H4 Folding Matrix
Taking the 32 vertex 6 Demicube with an even number of -1 elements and projecting with 3 of the 4 rows of the H4 folding matrix gives an dodecahedron hull with 12 vertices and 30 edges on the hull out of 240 edges of 6D length Sqrt[2]).
BTW – if you find this information useful, or provide any portion of it to others, PLEASE make sure you cite this post. If you feel a blog post citation would not be an acceptable form for academic research papers, I would be glad to clean it up and put it into LaTex format in order to provide it to arXiv (with your academic sponsorship) or Vixra. Just send me a note at: jgmoxness@theoryofeverthing.org.
While taking the 32 vertex 6 Demicube with odd number of -1 elements and projecting with 3 of the 4 rows of the H4 folding matrix gives the icosahedron with 20 vertices and 30 edges on the hull out of 240 edges of 6D length Sqrt[2]).
Rhombic Triacontahedron Animations
Best Viewed in HD
3D Stereoscopic
Red-Cyan Stereoscopic
BTW – if you find this information useful, or provide any portion of it to others, PLEASE make sure you cite this post. If you feel a blog post citation would not be an acceptable form for academic research papers, I would be glad to clean it up and put it into LaTex format in order to provide it to arXiv (with your academic sponsorship) or Vixra. Just send me a note at: jgmoxness@theoryofeverthing.org.
More Symmetries of E8 folding, including 5-Cube and 4-Cube (Tesseract)
The same 3 (projection basis vectors that produce the H3 Icosadodecahedron from D6 and the Rhombic Triacontahedron from the 6-Cube (or 2 sets from the 128 1/2 Integer BC8 vertices of E8) form lower dimensional objects within E8.
For more information on the above symmetries, see this post.
The 3D object identification has been confirmed by …
32 vertex 5-Cube with 80 5D Norm’d Unit Length Edges
Projection Basis Vectors {x,y,z}:

3D Rhombic 20-Hedron Outer Hull of 22 Vertices

The edge coloring on these projections are defined by which of the 6 dimensional axis the edge aligns with.
10 Interrior Vertices with 10 Edges

All Vertices in 3D
16 vertex 4-Cube with 32 4D Norm’d Unit Length Edges
Projection Basis Vectors {x,y,z}:

3D Rhombic Dodecahedron with 2 Interior Vertices
BTW – if you find this information useful, or provide any portion of it to others, PLEASE make sure you cite this post. If you feel a blog post citation would not be an acceptable form for academic research papers, I would be glad to clean it up and put it into LaTex format in order to provide it to arXiv (with your academic sponsorship) or Vixra. Just send me a note at: jgmoxness@theoryofeverthing.org.
The Rhombic Triacontahedron and E8 to H4+H4Φ folding
I was asked to clarify a particular projection of the Rhombic Triacontahedron from the 6-Cube subgroup of E8, which had I created for WikiPedia (WP) back in 2011 based on an E8 to H4+H4Φ rotation matrix I discovered in 2010.
The edge coloring on the projection above is defined by which of the 6 dimensional axis the edge aligns with.
BTW – if you find this information useful, or provide any portion of it to others, PLEASE make sure you cite this post. If you feel a blog post citation would not be an acceptable form for academic research papers, I would be glad to clean it up and put it into LaTex format in order to provide it to arXiv (with your academic sponsorship) or Vixra. Just send me a note at: jgmoxness@theoryofeverthing.org.
The following projection (basis) vectors take the 6-Cube as a subset of E8 and projects it into 3D using the following basis vectors:
Notice the last two dimensions in each vector are 0, which effectively takes the 128 8D 1/2 integer vertices of the E8 BC8 DemiCube into the 6D 6-Cube.
For the following data analysis, it is useful to reference the full list of E8 and H4+H4Φ data at the end of my blog post here.
The clarification desired was due to a conjecture that since E8 folds to H4+H4Φ (600 cells) and D6 folds to H3+H3Φ, that the 6-Cube should fold to an outer and inner rhombic triacontahedron scaled by Φ.
Below is a visualization of D6 folding into 2 concentric H3 icosadodecahedrons at a ratio of Φ using the same projection as described above. The edging displays the 480 Norm’d 6D Sqrt[2] length edges, clearly showing the outer and inner H3 polytopes.
Shown with exterior faces on edges (not a pure convex hull algorithm)…

The data below shows two sets of 30 vertices (outer on the left and inner on the right). They are sorted by the 3D Norm’d length of the vertex ray from {0,0,0}, followed by the vertex number in the E8 to H4+H4Φ list at the end of the post referenced above, along with the 6D E8 vertex that is a member of the D6 set, and the {x,y,z} projected vertex position
The last line of the data set shows that the first set of outer 30 projected vertex locations on the left is numerically equal to the second inner set after multiplication by Φ.
I did the same for the Rhombic Triacontahedron projected out of the 6-Cube.
I separated the outer and inner vertices used to make the WP projection at the top of the post. There are 64 vertices and 192 6D unit length edges forming pentagonal symmetry along specific axis (as well as hexagonal symmetries on other axis). It is clear that scaling the inner 32 vertex locations by Φ is not going to give the outer 32 vertex positions. Yet there is a similarity- they both have 12 vertices of one 3D Norm’d length and 20 of another.
Outer 32 vertices and 60 unit length Norm’d 6D edges.

The edge coloring on the projection above is defined by which of the 6 dimensional axis the edge aligns with.
Inner 32 vertices and 60 unit length Norm’d 6D edges.
The last line of the data set above shows that the outer data (left) is the same as the inner data set multiplied by a factor of Φ when the first 12 (shorter 3D Norm’d) inner vertices (right) are multiplied by an additional factor of Φ.
This explains the lack of isomorphism, but why is it not like the D6 to H3+H3Φ and E8 to H4+H4Φ in the symmetry of Φ scaling?
The best explanation I can give involves the pattern of left vs. right 3 digits in the 6-Cube E8 vertices. This is due to the left right symmetry of the basis vectors applied to binary pattern of half integer vertices in the 6-Cube.
All vertices have a consistent pattern that differentiates the 20 longer Norm’d vertices from the 12 shorter ones. Specifically, the shorter 12 that have the inner ones needing the added factor of Φ always show that:
- the right inner vertices all have an even number in 6 +/- elements but not always evenly split across the left and right
- the left outer vertices all have an odd number of in 6 +/- elements always unevenly split across the left and right
Whereas, the longer 20 that match the Φ scaling reverse the pattern where:
- the right inner vertices all have an odd number in 6 of +/- elements always unevenly split across the left and right
- the left outer vertices all have an even number in 6 of +/- elements but not always evenly split across the left and right
Another related fact in the folding pattern of the 6-Cube emerges when we note that since E8 contains 128 1/2 integer BC8 (the 8 Demi-Cube). In addition, we note that the 6D complement of BC8 and the 6-Cube is the same set of vertices. This means we get the same projection using all 128 vertices of the 6D trimmed BC8 as we do with the 64 of the 6-Cube, except now there are 768 6D Norm’d unit length edges rather than 192. Interestingly, that means that similar to E8 containing simultaneous copies of 4 600-Cells (a left and right pair scaled at Φ), E8 contains 4 simultaneous copies of the rhombic triacontahedron after adding the Φ scaling on the two sets of 12 inner BC8 vertices).
Wow – that is nice! Remember, you heard it here first!
If we try this idea with the complement of the integer elements of E8, namely the 112 6D trimmed D8 vertices complemented with 60 D6 vertices, the 6D trimmed 52 vertex complement contains 4 identical copies of the excluded 16 generator vertices of E8 {+/-1,0,0,0,0,0,0,0} permutations (plus 4 {0,0,0,0,0,0,0,0} vertices).
As you can see, the folding of the integer elements of E8 do not fold the same as the 1/2 integer elements, and in retrospect, we probably should not expect them to.







































